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Hi, In attachment a new version of the mapnik.txt typ-file. The one that comes with mkgmap at the moment is not editable by typviewer. I made the follwing changes to be alligned with mkgmap-4895 default-style - Compiled to .typ with mkgmap, opened with typviewer and exported as utf-8 to make it typviewer compliant again - Recreated language 0x04 English if not exists anymore - Made translations 0x00 (unknown/default) same as 0x04 English - If 0x00 Default does not exist, created copy from 0x04 englisch - Re-translated some items - Added amenity=bench 0x6505 - Added water point 0x650d - Added symbol for borderpatrol same as police - Duplicate camp_site 0x2b03 from 0x2b05 Kind regards, Joris
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Hi Joris My opinion is that using TYPViewer to edit the the mkgmap held typ- files is too dangerous; it deletes language strings it can't cope with and makes textual changes that make it very difficult to see the actual difference between versions. Unless TYPViewer supports and generates a unicode .typ file, there is no way having a full multi-lingual .typ. It needs to be kept as a .txt until the point of use, ideally letting mkgmap do the conversion. It can safely chuck translations that can't be represented in the chosen charset of the map. See https://www.mkgmap.org.uk/doc/typ-compiler Concerning Default Descriptions and English (see Common options... String= in above). I intended it to be like this, with a generic default description as the first string (tending to American English) and, if other languages have a translated string, having this with an explicit language. Including the idea that an explicit English string might be specified that will overrule the default. Ticker On Mon, 2022-03-14 at 13:55 +0000, Joris Bo wrote:
Hi, In attachment a new version of the mapnik.txt typ-file. The one that comes with mkgmap at the moment is not editable by typviewer. I made the follwing changes to be alligned with mkgmap-4895 default- style - Compiled to .typ with mkgmap, opened with typviewer and exported as utf-8 to make it typviewer compliant again - Recreated language 0x04 English if not exists anymore - Made translations 0x00 (unknown/default) same as 0x04 English - If 0x00 Default does not exist, created copy from 0x04 englisch - Re-translated some items - Added amenity=bench 0x6505 - Added water point 0x650d - Added symbol for borderpatrol same as police - Duplicate camp_site 0x2b03 from 0x2b05 Kind regards, Joris _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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Hello Ticker, Thank you for your answer. I miss the knowledge to discuss the topic properly, i assume you are right. In my simple brain typviewer or typwiz did not let me down in editing and converting txt to typ and back so far. For me all language codes and corresponding (special) characters stay correct as long if I used code page 65001 and save as utf-8. But again, i do not know what happens beyond the borders of my small (Windows/Basecamp/Oregon) bubble. Could you help me to insert the missing icons in the current txt-format? The translations are less important I guess. Kind regards, Joris -----Oorspronkelijk bericht----- Van: mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> Namens Ticker Berkin Verzonden: vrijdag 18 maart 2022 18:59 Aan: Development list for mkgmap <mkgmap-dev@lists.mkgmap.org.uk> Onderwerp: Re: [mkgmap-dev] Update on mapnik.txt typ file Hi Joris My opinion is that using TYPViewer to edit the the mkgmap held typ- files is too dangerous; it deletes language strings it can't cope with and makes textual changes that make it very difficult to see the actual difference between versions. Unless TYPViewer supports and generates a unicode .typ file, there is no way having a full multi-lingual .typ. It needs to be kept as a .txt until the point of use, ideally letting mkgmap do the conversion. It can safely chuck translations that can't be represented in the chosen charset of the map. See https://www.mkgmap.org.uk/doc/typ-compiler Concerning Default Descriptions and English (see Common options... String= in above). I intended it to be like this, with a generic default description as the first string (tending to American English) and, if other languages have a translated string, having this with an explicit language. Including the idea that an explicit English string might be specified that will overrule the default. Ticker On Mon, 2022-03-14 at 13:55 +0000, Joris Bo wrote:
Hi, In attachment a new version of the mapnik.txt typ-file. The one that comes with mkgmap at the moment is not editable by typviewer. I made the follwing changes to be alligned with mkgmap-4895 default- style - Compiled to .typ with mkgmap, opened with typviewer and exported as utf-8 to make it typviewer compliant again - Recreated language 0x04 English if not exists anymore - Made translations 0x00 (unknown/default) same as 0x04 English - If 0x00 Default does not exist, created copy from 0x04 englisch - Re-translated some items - Added amenity=bench 0x6505 - Added water point 0x650d - Added symbol for borderpatrol same as police - Duplicate camp_site 0x2b03 from 0x2b05 Kind regards, Joris _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
_______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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Hi Joris I'll edit in the new types (amenity=bench 0x6505, water point 0x650d, borderpatrol same as police, camp_site 0x2b03 from 0x2b05) and if you tell me where the changed translations were I can do these as well. Ticker On Sun, 2022-03-20 at 20:38 +0000, Joris Bo wrote:
Hello Ticker,
Thank you for your answer. I miss the knowledge to discuss the topic properly, i assume you are right. In my simple brain typviewer or typwiz did not let me down in editing and converting txt to typ and back so far. For me all language codes and corresponding (special) characters stay correct as long if I used code page 65001 and save as utf-8. But again, i do not know what happens beyond the borders of my small (Windows/Basecamp/Oregon) bubble.
Could you help me to insert the missing icons in the current txt- format? The translations are less important I guess.
Kind regards, Joris
-----Oorspronkelijk bericht----- Van: mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> Namens Ticker Berkin Verzonden: vrijdag 18 maart 2022 18:59 Aan: Development list for mkgmap <mkgmap-dev@lists.mkgmap.org.uk> Onderwerp: Re: [mkgmap-dev] Update on mapnik.txt typ file
Hi Joris
My opinion is that using TYPViewer to edit the the mkgmap held typ- files is too dangerous; it deletes language strings it can't cope with and makes textual changes that make it very difficult to see the actual difference between versions.
Unless TYPViewer supports and generates a unicode .typ file, there is no way having a full multi-lingual .typ. It needs to be kept as a .txt until the point of use, ideally letting mkgmap do the conversion. It can safely chuck translations that can't be represented in the chosen charset of the map.
See https://www.mkgmap.org.uk/doc/typ-compiler
Concerning Default Descriptions and English (see Common options... String= in above). I intended it to be like this, with a generic default description as the first string (tending to American English) and, if other languages have a translated string, having this with an explicit language. Including the idea that an explicit English string might be specified that will overrule the default.
Ticker
On Mon, 2022-03-14 at 13:55 +0000, Joris Bo wrote:
Hi, In attachment a new version of the mapnik.txt typ-file. The one that comes with mkgmap at the moment is not editable by typviewer. I made the follwing changes to be alligned with mkgmap-4895 default- style - Compiled to .typ with mkgmap, opened with typviewer and exported as utf-8 to make it typviewer compliant again - Recreated language 0x04 English if not exists anymore - Made translations 0x00 (unknown/default) same as 0x04 English - If 0x00 Default does not exist, created copy from 0x04 englisch - Re-translated some items - Added amenity=bench 0x6505 - Added water point 0x650d - Added symbol for borderpatrol same as police - Duplicate camp_site 0x2b03 from 0x2b05 Kind regards, Joris _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
_______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk https://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
participants (2)
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Joris Bo
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Ticker Berkin