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Hi Enrico, I think this change should NOT have an influence on routing, so it would be an error in mkgmap if it does. Please double check this result. Gerd Date: Tue, 21 Oct 2014 23:33:31 +0200 From: eliboni@gmail.com To: mkgmap-dev@lists.mkgmap.org.uk Subject: Re: [mkgmap-dev] Rendering Tunnels Dzięki Andrzej! By removing "road_class=2 road_speed=3" from the 2nd line, routing works and tunnels are visible - here is how it looks line: highway=secondary & ( network=e-road | int_ref=* ) [0x04 resolution 18-19 continue] highway=secondary [0x04 resolution 20-21 continue] highway=secondary & tunnel=yes [0x11 road_class=2 road_speed=3 resolution 22] highway=secondary [0x04 road_class=2 road_speed=3 resolution 22] All looks fine now, and routable! Enrico On Tue, Oct 21, 2014 at 3:30 PM, Andrzej Popowski <popej@poczta.onet.pl> wrote: Hi Enrico,
I believe this was my intention: up to res 21 I'd like the line to
appear as 0x04, from resolution 22 it should appear as 0x11 if a
tunnel, otherwise 0x04 - no further processing is needed. Could you
pls let me know why the reasoning is not correct?
This is correct. I have assumed that you'd like to get 2 lines for tunnels: standard road and additional marking for tunnel. As I understand, routing parameters are only valid for layer 24 (or the last layer in a map). I would remove road_class and road_speed from line: highway=secondary [0x04 road_class=2 road_speed=3 resolution 20-21 continue] Maybe this is the reason for routing errors? -- Best regards, Andrzej _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev