Hi Enrico,
I think this change should NOT have an influence on routing, so it would be an
error in mkgmap if it does.
Please double check this result.
Gerd
Date: Tue, 21 Oct 2014 23:33:31 +0200
From: eliboni@gmail.com
To: mkgmap-dev@lists.mkgmap.org.uk
Subject: Re: [mkgmap-dev] Rendering Tunnels
Dziêki Andrzej! By removing "road_class=2 road_speed=3" from the 2nd line, routing works and tunnels are visible - here is how it looks line:
highway=secondary & ( network=e-road | int_ref=* ) [0x04 resolution 18-19 continue]
highway=secondary [0x04 resolution 20-21 continue]
highway=secondary & tunnel=yes [0x11 road_class=2 road_speed=3 resolution 22]
highway=secondary [0x04 road_class=2 road_speed=3 resolution 22]
All looks fine now, and routable!
Enrico
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