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Hi Felix, okay, I just try to find some criteria so that we find those nodes + arcs which really cause trouble. A lot of sharp angles are between oneway roads which don't allow traveleling the sharp angle. I think that also means that I can add code to ignore sharp angles on pedestrian-only ways. Gerd Date: Tue, 11 Aug 2015 09:39:11 +0200 From: extremecarver@gmail.com To: mkgmap-dev@lists.mkgmap.org.uk Subject: Re: [mkgmap-dev] sharp angles and routing Well - not in Pedestrian mode. I meant if you design a map with road-class=4 as preferred way for pedestrians... Then of course using a non pedestrian profile for routing so it chooses road-class=4 or 3 preferably. For Pedestrian mode chosen - there is no time penalty for sharp turns - though I did not test if it would prefer ways that point towards the destination at intersections. On 11 August 2015 at 09:30, Gerd Petermann <gpetermann_muenchen@hotmail.com> wrote: Hi Felix, please check: you said that sharp angles also have an effect on pedestrian routing, I was not able to reproduce that. Can you give an example? Gerd _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -- Felix Hartman - Openmtbmap.org & VeloMap.org Floragasse 9/11 1040 Wien Austria - Österreich _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev