Hi Felix,

okay, I just try to find some criteria so that we find those nodes + arcs which really cause
trouble. A lot of sharp angles are between oneway roads which don't allow traveleling
the sharp angle.
I think that also means that I can add code to ignore sharp angles on pedestrian-only
ways.

Gerd


Date: Tue, 11 Aug 2015 09:39:11 +0200
From: extremecarver@gmail.com
To: mkgmap-dev@lists.mkgmap.org.uk
Subject: Re: [mkgmap-dev] sharp angles and routing

Well - not in Pedestrian mode. I meant if you design a map with road-class=4 as preferred way for pedestrians... Then of course using a non pedestrian profile for routing so it chooses road-class=4 or 3 preferably.
For Pedestrian mode chosen - there is no time penalty for sharp turns - though I did not test if it would prefer ways that point towards the destination at intersections.

On 11 August 2015 at 09:30, Gerd Petermann <gpetermann_muenchen@hotmail.com> wrote:
Hi Felix,

please check:
you said that sharp angles also have an effect on pedestrian routing,
I was not able to reproduce that. Can you give an example?

Gerd

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--
Felix Hartman - Openmtbmap.org & VeloMap.org
Floragasse 9/11
1040 Wien
Austria - Österreich

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