scrambled roads in netherland
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Houston, I have a problem with Holland..... Don't know why I have this problem with totaly scrambled roads mainly in Netherland, maybe because of the complexity of the AMD Import data? <http://img10.imageshack.us/img10/7121/hollande.png> Should I try to split into smaller tiles? For my recent map I used maxnodes=1.200.000. Chris
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With an way older version of Mkgmap I could not compile tiles in NL that were split with --max-nodes=1.200.000 Especially the tiles in the west (Rotterdam, Amsterdam, Utrecht) had to be split by hand again to make things working but still have reasonable large tiles in the rest of the world. BTW: Dit Mkgmap give any errors while making that map? On Sun, 16 Aug 2009 19:08:20 +0200, Chris-Hein Lunkhusen <chris66nrw@gmx.de> wrote:
Houston, I have a problem with Holland.....
Don't know why I have this problem with totaly scrambled roads mainly in Netherland, maybe because of the complexity of the AMD Import data?
<http://img10.imageshack.us/img10/7121/hollande.png>
Should I try to split into smaller tiles? For my recent map I used maxnodes=1.200.000.
Chris
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Lambertus schrieb:
With an way older version of Mkgmap I could not compile tiles in NL that were split with --max-nodes=1.200.000
Especially the tiles in the west (Rotterdam, Amsterdam, Utrecht) had to be split by hand again to make things working but still have reasonable large tiles in the rest of the world.
BTW: Dit Mkgmap give any errors while making that map?
mgkmap version is 1123 and if I remember correctly, no errors have been raised. I will try again with smaller tiles. Chris
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Chris-Hein wrote:
With an way older version of Mkgmap I could not compile tiles in NL that were split with --max-nodes=1.200.000
Especially the tiles in the west (Rotterdam, Amsterdam, Utrecht) had to be split by hand again to make things working but still have reasonable large tiles in the rest of the world.
BTW: Dit Mkgmap give any errors while making that map?
mgkmap version is 1123 and if I remember correctly, no errors have been raised. I will try again with smaller tiles.
When I process with -ea -esa options, I get the following error. Does the error messages mean that the tile is simply too big and I have to split into smaller tiles ? Chris SCHWERWIEGEND (Main): java.util.concurrent.ExecutionException: java.lang.AssertionError: NET 1 offset too large java.util.concurrent.ExecutionException: java.lang.AssertionError: NET 1 offset too large at java.util.concurrent.FutureTask$Sync.innerGet(Unknown Source) at java.util.concurrent.FutureTask.get(Unknown Source) at uk.me.parabola.mkgmap.main.Main.endOptions(Main.java:289) at uk.me.parabola.mkgmap.CommandArgsReader.readArgs(CommandArgsReader.java:124) at uk.me.parabola.mkgmap.main.Main.main(Main.java:100) Caused by: java.lang.AssertionError: NET 1 offset too large at uk.me.parabola.imgfmt.app.net.RoadDef.writeRgnOffsets(RoadDef.java:322) at uk.me.parabola.imgfmt.app.net.NETFile.writePost(NETFile.java:72) at uk.me.parabola.mkgmap.build.MapBuilder.makeMap(MapBuilder.java:195) at uk.me.parabola.mkgmap.main.MapMaker.makeMap(MapMaker.java:96) at uk.me.parabola.mkgmap.main.MapMaker.makeMap(MapMaker.java:61) at uk.me.parabola.mkgmap.main.Main$1.call(Main.java:168) at uk.me.parabola.mkgmap.main.Main$1.call(Main.java:166) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Exiting - if you want to carry on regardless, use the --keep-going option
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Hi Mark,
Does the error messages mean that the tile is simply too big and I have to split into smaller tiles ?
Yes, I think that is the case.
Ok, and when not using assertions (-ea) then there should be at least a warning message. Chris PS: No difference when processing with v1136
participants (3)
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Chris-Hein Lunkhusen
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Lambertus
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Mark Burton