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Well, I just tried it out with min-size-polygon=12 instead of 18, then it works quite nicely. So the sea polygon parser is still cutting rather small sea polygons. It should rather be the opposite way around I suppose though. Through away small islands instead of throwing away the sea. This is using: --generate-sea --precomp-sea=\maps\sea On 07.02.2013 11:58, Felix Hartmann wrote:
okay tried it out. Seems to be the new algo. I must say, it looks a bit nicer, and what is more important it saves data / means faster display on the GPS. What I still not really understand is why the following is happening: See the two screenshots taken with Mapsource and details=normal 50km -- correct: http://openmtbmap.org/norway1.jpg
70km -- see disappears mostly: http://openmtbmap.org/norway2.jpg
I don't really understand why the see is left away so much. On 07.02.2013 11:19, Felix Hartmann wrote:
So (@Wanmil) are theese alreay created using the new algo?
http://www.navmaps.eu/wanmil/sea_20130205.zip On 07.02.2013 11:14, GerdP wrote:
Felix Hartmann-2 wrote
Are new sea polygons needed for this? If you want to benefit from the new algo: yes
Gerd
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