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1 Mar
2010
1 Mar
'10
6:13 p.m.
On 01.03.2010 19:11, Mark Burton wrote:
Hi Felix,
Many thanks for taking the time to respond - I believe the problem was caused by me removing the 0x4b poly from the TYP file (see last post).
No it is not, because neither do my TYPfiles contain 0x4b, nor does my maps contain 0x4b. You're somehow working around another bug in your typfile. (maybe related to ati.land??).
Mark
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