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Hi Mira, The optimization of roads is the most complex part, that's why I've started with that. Now I am working on shapes. I hope in the end I'll have a few algos which are fast enough to reduce all errors which are caused by rounding to map units, no matter whether lines are routable ways or not. As long as you use resolution 23 for level 0 you have to live with big rounding errors. Gerd From: mira.mikes@seznam.cz To: mkgmap-dev@lists.mkgmap.org.uk Date: Mon, 13 Jan 2014 17:31:47 +0100 Subject: Re: [mkgmap-dev] Malformed piers and other issues Od: Gerd Petermann <gpetermann_muenchen@hotmail.com> I just noticed that you don't use --route The branch optimizes only routable ways and their copies (overlaying lines) Hi Gerd Make my maps route-able is planned but I didn't know that have them "non-route-able" can effect other things. mira _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev