
Am 30.12.2009 01:13, schrieb Ronny Klier:
Am 20:59, schrieb Mark Burton:
Hi,
I'm trying to understand how the --generate-sea stuff works. I want to know how it decides whether an "island" is water or land. The code does not really contain sufficient comments for me to work out what it's doing. I would expect it to close coastline segments that reach the tile boundary in a direction that is consistent with the "water on the right" convention but I can't see that in the code. Can anyone help please?
Thanks,
Mark
Hi,
I'm working for a while on the flooded island problem. Here's what I found:
To solve this I added code to find the nearest border and add a point at this border. There should be no new problem through this because the created point is in an empty area. (sea attached patch)
I hope this helps a bit.
Ronny
Sorry, I forgot to attach the patch in my last mail