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17 Oct
2012
17 Oct
'12
10 p.m.
On 17/10/12 19:44, Felix Hartmann wrote:
However actually now that I think about it - I can only come up with one explication why rev 105 on splitter was done - that is so that tiles don't overlap. Because the current hack means all tiles will be expanded.
Yes, that is exactly right, the tiles will overlap and routing will fail across boundaries.
What we really need is to have the splitter identify ALL outside edges.
Yes. I'm not really sure how splitter works now, but it looks to me like all we need to do is alter SplittableArea splittableArea = nodes.getRoundedArea(resolution); in Main.calculateAreas() so that it doesn't round at all. ..Steve