
Gerd Petermann <GPetermann_muenchen@hotmail.com> writes:
@Greg: please note that the way is not only rendered, it is also routable. I think that is what Ticker doesn't like.
That's fair enough. railway=abandoned probably should not be routed.
@Minko<mailto:ligfietser@online.nl>: I have no experience with railway=abandoned. I read about cycle routes which follow the old railway tracks, but I would expect that the ways building those routes have tags like highway=* or cycleway=* and therefore I often wondered why we make those ways routable.
Yes, around me there are some railway=abandoned where there are some sort of tracks/evidence, and these are not themselves cycle paths. Sometimes you can walk on them, and sometimes it would be really tough to get through (we have a fairly wet climate and the weeds/bushes/trees grow very quickly). Sometimes, the tracks are removed and brush is cleared, and then tagging to show the useful way (path, or track if a 4WD truck could pass) is appropriate. Sometimes, a seriously fancy paved cycle path is put in, and then it's highway=cycleway. So the notion that railway=abandoned does not imply that a way is usable is a good one, and that something tagged highway=path or highway=cycleway is given the corresponding routable type is good. I am into old railroads, so I want to see them on the map as I travel around, which caused my reaction. But I don't want to route on them, especially if you can't actually travel. All of this leads to wanting a displayed non-routable way. Sort of related, wanting new symbols leads to wanting a standard TYP file. (I have been sort of disconnected from mkgmap for a while, but am still using it.) I know there is support for compiling a TYP file, but it would be really nice if there were a standard (includedin mkgmap sources) file that had features for things like railway=disused/abandoned/razed and also stoplights/etc. Sort of a general-purpose standard rendering. (Sorry if that's already there and I should be paying more attention!) Greg