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Hi Minko, that's good news :-) yes, I used Netherlands to reproduce the bug. It was related to extremely small shapes which seem to appear more often in this area, on the other hand they are also caused by clipping to the tile boundaries, so it was bad luck that my test data did not contain the bug. Your screenshot shows a roundabout. I did not change that part of the code for a while, but the branch also contains the routines to optimize wrong angles in roads. I think the 5% reduction is also related to the fact that the branch removes many obsolete points from roads, and your style creates more of them compared to default. Gerd
Date: Wed, 15 Jan 2014 15:07:58 +0100 From: ligfietser@online.nl To: mkgmap-dev@lists.mkgmap.org.uk Subject: Re: [mkgmap-dev] shape merger in high-prec-coord branch
Well done Gerd, r2969 works fine. See the differences between 2969 vs 2946 here: https://www.dropbox.com/sc/l68prcoxs4pnqb8/2Eo8xEfliX
Differences are small but noticeable, files are 5% smaller.
I fixed a stupid bug with r2699, please try again. It was not related to your style or options. Quite funny that my test data did not show this obvious bug :-(
Gerd
Maybe test the Netherlands, because of the many imports there are plenty of complex mp relations. _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev