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Hi all, sorry, forgot the more important effect of this option: With --cycle-map you can tell mkgmap that different vehicles like car, truck are used as replacements for racing bike, mtb, normal bike or whatever. I'll review that part again as it doesn't seem to work as expected. Gerd GerdP wrote
Hi Minko,
if you can't find any, that is also telling me that the option is rather useless.
With --cycle-map mkgmap might produce larger changes when the sum of the road_speed values of two arcs is rather high.
The corresponding part of the patch: + if (cycleMap){ +// if (sumSpeeds >= 14) +// maskedMinAngle = 0x80; +// if (sumSpeeds >= 12) +// maskedMinAngle = 0x70; +// if (sumSpeeds >= 10) +// maskedMinAngle = 0x60; + if (sumSpeeds >= 8) + maskedMinAngle = 0x50; + else if (sumSpeeds >= 6) + maskedMinAngle = 0x40; + else if (sumSpeeds >= 4) + maskedMinAngle = 0x30; + }
Does that help?
Gerd ________________________________________ Von:
mkgmap-dev-bounces@.org
<
mkgmap-dev-bounces@.org
> im Auftrag von Minko <
ligfietser@
> Gesendet: Samstag, 17. Oktober 2015 15:17 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] feedback on sharp-angles-v4.patch?
I have tested it with --cycle-map What is the difference vs without this option?
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