
Hi Henning, well, I don't know how well the number of nodes in a tile correlates with the size of the img file, but it seems to work for most users. My understanding is that this should work as well for a style which only processes a few details, only the ratio between number of nodes and tile size will be different, in other words, you have to find out how much higher the max-nodes value can be. Gerd
Date: Fri, 25 Apr 2014 19:27:09 +0200 From: osm@aighes.de To: mkgmap-dev@lists.mkgmap.org.uk Subject: Re: [mkgmap-dev] mkgmap ToDo list
Hi Gerd, splitter is able to write a density file, which stores the density of OSM-nodes in the specific area. Afterwards the file is splitted and processed by mkgmap. mkgmap will use only the objects, which are addressed in style-file.
Example: In a rectangle of 100x100m are 5 nodes belonging to a highway and 10 nodes belonging to POI, and polygones and style-file only contains highways, mkgmap writes only 5 nodes (and one line) to img-file.
For an more effictive splitting of tiles I would imagine, that a density-file created by mkgmap based on the written data will be much better then the file written by splitter.
Henning
_______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev