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David wrote:
To Felix Hartmann Resolution 24 contains the most detailed leveol of details you can use in a map. Resolution 23 is a bit less detailed, and so on. That is why resolution 13 contains far less data than resolution 16. But if you mean by "24-13" all resolutions included in the interval [24;13], it is probably a bug.
I don't really understand what your response has to do with the original question of why memory increases largely when running the splitter for say resolution=16 instead of resolution=13. Of course I know that 24 is the most detailed resolution. Resolution 24 has to be included in any map, all other additional resolutions are optional. I don't understand why the splitter needs crazy high memory requirements if splitting for 16 instead of resolution 13, as a map with the lowest resolution of 13 could include resolution 16 as second level, therefore I would assume that splitting with resolution=13 should use more memory than splitting with resolution=16. The splitter can't know what intermediary resolutions will be used.
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