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16 Sep
2009
16 Sep
'09
9:23 a.m.
In principle, it should be quite possible to route across tiles that have a wiggly boundary. This could be achieved quite straightforwardly by the splitter tagging the boundary points so that mkgmap knows where they are.
The attached patch is possibly all you need in mkgmap to be able to route across non-straight boundaries - it simply recognises nodes that have been tagged with mkgmap:on-boundary=1. Note, that this is an XML attribute on the node element not an OSM "tag" element. The splitter would have to add this tag to the last point in each way that has been split at a tile boundary. Completely untested but it could be worth experimenting with. Mark