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Hi,
the code below was added to SeaGenerater.java in revision 1760. Since then the some flooding happens in a few tiles. before that all sea rendering was correct. I tried also the floodblocker but then part of the sea is not blue anymore. It jsut blocks sea in some places but doesn't prevent the creation of bad polygons. I have checked all of the coastline and it is definitely correct and extends in all places beyond the bounds of the tile. If someone want's to debug I can also provide the coastline only for the area. Just too big for this list and can upload or send to a private email
I am using generate-sea=multipolygon,extend-sea-sectors,close-gaps=10 area for splitter is 18900004: 1687552,-5750784 to 1761280,-5685248 # : 36.210938,-123.398438 to 37.792969,-121.992188
This is the code difference in SeaGenerator.java if (clipped.size()> 0) { // the LineClipper sometimes returns unjoined clips // need to rejoin them here log.info(clipped.size(),"clippings. Try to join them."); List<Way> clippedWays = new ArrayList<Way>(clipped.size()); for (List<Coord> clippedPoints : clipped) { clippedWays.add(new Way(FakeIdGenerator.makeFakeId(), clippedPoints)); } clippedWays = joinWays(clippedWays); if (clippedWays.size() != clipped.size()) { clipped = new ArrayList<List<Coord>>(clippedWays.size()); for (Way w : clippedWays) { clipped.add(w.getPoints()); } } log.info(clipped.size(),"joined clippings."); }
So you tried mkmgap r1755 and r1760 with the same data and r1755 does not have floodings but r1760 has floodings? Or why are you sure that the given code is the reason for the flooding?