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13 Jan
2013
13 Jan
'13
2 p.m.
Gerd wrote:
One more option if you want to use keep-complete: try to increase max-nodes. The higher this value the fewer areas are created. Fewer areas also means fewer problems ways+relations and their nodes.
Ok, I'll try that. Splitting the o5m just failed too (but was indeed much, much faster). It stopped after Multitileprocessor pass 2, see attachment But then it is very likely mkgmap skips producing some tiles because they contain too many nodes?