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Ok, thanks for clearing this up for me. I don't actually know if there is a real world problem with this, it's just that I was still thinking that this was a limitation... Chris Miller wrote:
L> And are (large) polygons that span many tiles fully supported?
The splitter has been able to handle relations that span an unlimited number of tiles since r49, and ways that span many tiles since r60 or so. As far as I'm aware the only remaining problem is that a node is still limited to 4 tiles max. This limit can be exceeded with very small --max-nodes values, since the tiles can end up so small that their overlaps start to interfere with each other. A warning is displayed in this situation. I know how to fix this if need be (basically the same way I fixed it for ways and relations), though it introduces a minor performance and memory cost and I didn't think this was a problem in the wild.
Chris
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