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A thread for improving routing gave this suggestion in the points style. highway=traffic_signals { add mkgmap:road-speed = '-2'; add mkgmap:road-speed-min = '1' } highway=crossing { add mkgmap:road-speed = '-1'; add mkgmap:road-speed-min = '1' } highway=stop { add mkgmap:road-speed = '-2'; add mkgmap:road-speed-min = '1' } traffic_calming=* { add mkgmap:road-speed = '-2'; add mkgmap:road-speed-min = '1' } barrier=toll_booth { add mkgmap:road-speed = '-2'; add mkgmap:road-speed-min = '1' } The reduces the road speed of the way with the traffic_signal node. I haven't tested fully but it seems to improve time calculation. On Mon, Sep 20, 2010 at 6:31 PM, Hendrik Oesterlin <hendrikmail2002@yahoo.de> wrote:
Hello,
Does mkgmap support STOP or GIVE-Way signs for routing? It is acutally interesting to know if the calculated route will bring you in front of a STOP...
If the sings are tagged like described here http://wiki.openstreetmap.org/wiki/Tag:highway%3Dstop "As nodes on the ways approaching intersections" it would be possible to create two ways in opposite direction, both with oneway=yes, and different values for maxspeed. The way in direction of the main road could be set to 1 or 2 km/h, so it will cost a couple of extra seconds for the routing algorithm.
If the original road is already oneway=yes, no opposite way has to be created, otherwise the original oneway=yes will loose its effect...
What do you thing about this?
Kindly Hendrik
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