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On 24.02.2012 13:25, Minko wrote:
If your observation of missing place nodes is right,maybe you can try to render place=bay or place=sea?
http://www.openstreetmap.org/browse/node/1195287137
I will try to render those next time with my maps, was missing the sea/bay names anyway and maybe this will prevent those booting problems too.
Well I'll include them, but I also had too small tiles inside the mountains at the boarder (one of the 3 main offending tiles was inside the mountains). I think there is some problem with indexed pois/adresses without the city that belongs to them inside the same or neighbouring tile?? Fact is, those nearly empty tiles are the main problem - and somewhere mkgmap has a big bug related to it.
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