Hi Gerd
I've been able to change footpaths on (some?) amenity graveyards to paths by just setting the lu:cemetery to yes
I first tried :
amenity=grave_yard {set landuse=cemetry;echotags"change2landuse"}
mkgmap:lu:cemetery=* & highway=footway {set highway=path}
however this did not work , ie footpaths on cemeteries didn't change to paths and the echotags didn't show any :lu:cemetery
then I tried
amenity=grave_yard {set mkgmap:lu:cemetery=yes}
mkgmap:lu:cemetery=* & highway=footway {set highway=path}
This seems to work for some (?) graveyards (Haven't checked
this on 2 graveyards only)
My question is ,does mkgmap check if highways cross a polygon
as soon as it parses mkgmap:lu:cemetery=* & highway=footway
or are the checks done before 'Lines' are parsed?
If the user can set the value then what ,if any ,are the effects
- ie
natural=wood { set mkgmap:lu:cemetery=yes}
If this works then Arndt seems to have a point?
r
Nick
Does mkgmap check if graveyard
svn commit < svn@mkgmap.org.uk> hat am 15. Dezember 2019 um 10:05 geschrieben:
Version mkgmap-r4397 was committed by gerd on Sun, 15 Dec 2019
implement and document new option --is-in-landuse=value[,value...]- svn rename ResidentialHook.java to LanduseHook.java- remove support for undocumented option --residential-hook=false- warn if style uses mkgmap:residential which was replaced by mkgmap:lu:residential
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Version mkgmap-r4397 was committed by gerd on Sun, 15 Dec 2019 implement and document new option --is-in-landuse=value[,value...] - svn rename ResidentialHook.java to LanduseHook.java - remove support for undocumented option --residential-hook=false - warn if style uses mkgmap:residential which was replaced by mkgmap:lu:residential http://www.mkgmap.org.uk/websvn/revision.php?repname=mkgmap&rev=4397 _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev