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I would love if there was a possibility that you pass the used max-nodes value to mkgmap. When mkgmap is compiling the maps, then after the .img is created it should check a) did it crash due to too many max-nodes b) for me not important - but for others with very old GPS, etrex 10, ---> is tile bigger than X (usually 8) MB. if a) or b) true, then pass the file back to splitter and split with 60% of maxnodes - and compile the resulting .img files again. Should it fail again, use 40%, again 25%... Sometimes there are awful tiles, that need supersmall max-nodes till they compile, however lately (last 1-2 years) I never encountered them anymore. I think that happened rather due to a but in splitter/mgkmap that is fixed now. okay, you could also do this with a script, but it gets rather complicated to multithread it (you need to wait till mgkmap finished compiling all .img files - and run mkgmap first without address index to save time) and do some clever routines on making sure that the map id (e.g. 6340????.img) stay correct. Even more complicated to have consequent map id... For europe with a fixed max-node I get tiles from 1.9MB up to 18MB. That's factor 9 - so it's huge... If I could narrows that down easily to 8-18MB - without getting tiles crashing due to too high max-nodes values, that would be sweet. As for the scripts - would they run on windows too? - What programming language are they in? On 29.04.2014 21:39, osm@na1400.info wrote:
Oh, and ofcourse anyone interested can get my scripts, send an email. They'll be on Github someday anyway.
On 2014-04-29 20:37, Gerd Petermann wrote:
Hi Lambertus,
okay, if I got that right you finally get *.img files with a size near (but below) 8MB, so maybe Henning can use that script, too.
If you do that for e.g. Germany, how small is tpically the smallest *.img file ? Is it probably near 4 MB?
Gerd
To: mkgmap-dev@lists.mkgmap.org.uk Date: Tue, 29 Apr 2014 20:30:27 +0200 From: osm@na1400.info Subject: Re: [mkgmap-dev] mkgmap ToDo list
These are the direct results from Splitter. The format is o5m, both input as output. Splitter version is: r321.
For this test I split the original source with --max-nodes=8000000. Then I render the initial tiles, when the result is larger than 8MB it's subsplit again with --max-nodes=(8000000-(attempt*100000)). The initial source files are ~70MB (o5m) and after several subsplits the two *.img are < 8MB. During this process --max-nodes has been reduced to e.g. 7500000 and the source file is split up in two o5m files of about 37MB.
I can upload an example source file and it's two subsplit siblings if you want.
On 2014-04-29 19:38, GerdP wrote:
Hi Lambertus,
that's interesting. Are these the img file sizes or the osm file sizes?
Gerd
Lambertus wrote
Unfortunately I cannot confirm that. Below is a bit of logging from my script: Original: 97000020 (70551453), New: 0 (35684445), New: 1 (36852845) Original: 97000001 (74621042), New: 0 (37522992), New: 1 (37222739) Original: 97000002 (73391358), New: 0 (37679505), New: 1 (38098627) Original: 97000003 (77862567), New: 0 (39075311), New: 1 (39261197)
The original files above contain contour data, the filesize is between brackets. As you can see both resulting file are approximately the same size.
On 2014-04-29 15:39, Gerd Petermann wrote:
Hi Lambertus,
and I guess that even after this optimization you will see a factor 3 or higher between the largest tile and the smallest. Can you confirm that?
Gerd
> Date: Tue, 29 Apr 2014 15:32:38 +0200 > From:
osm@
> To:
mkgmap-dev@.org
> Subject: Re: [mkgmap-dev] mkgmap ToDo list > > Num-tiles=x would indeed be better for this specific need. > > It is my experience that it regularly takes multiple calls to Splitter > to get 2+ sub-tiles when you reduce the max-nodes by 100k for each > sub-split attempt. This is what I currently do to get an optimum in > tile-size vs total number of tiles. > > > > On 29/04/2014 15:09, Gerd Petermann wrote: > > Hi Lambertus, > > > > that sounds like a possible change in splitter: > > Instead of specifying max-nodes you may specify --num-tiles=x > > and splitter will try to find a split that produces excactly x tiles > > which are not too narrow and have a node number which is not > > too far from the average (but still aligned to a multiple of map units > > as now). > > So, for your script that means you don't have to find the max-nodes > > value. > > > > I'll think about this again... > > > > Gerd > > > > > Date: Tue, 29 Apr 2014 14:59:36 +0200 > > > From:
osm@
> > > To:
mkgmap-dev@.org
> > > Subject: Re: [mkgmap-dev] mkgmap ToDo list > > > > > > While this possibly can be solved in Splitter or Mkgmap, it could also > > > be solved by your build-script when you add a maximum tile size check > > > and re-split (with a lower number of max-nodes) until you get two or > > > more sub-tiles. Granted, this adds complexity to the script but it works > > > well for me. > > > > > > On 25/04/2014 21:54, Henning Scholland wrote: > > > > Hi Gerd, > > > > > > > > I would like to have img-tiles which have globally nearly the same > > > > filesize, so that they use the space of devices like eTrex 10. > > > > > > > > With my actual map I use globally the same value for max-nodes. But the > > > > size of the img-tiles differ more then factor 2. Eg. a tile in Germany > > > > is between 2 and 5 mb where a tile in China is about 10 mb. If I remove > > > > details, this difference will increase, because in Germany more objects > > > > will be removed from the img-tile then in China. > > > > > > > > Henning > > > > > > > > _______________________________________________ > > > > mkgmap-dev mailing list > > > >
mkgmap-dev@.org
> > > > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > > > > _______________________________________________ > > > mkgmap-dev mailing list > > >
mkgmap-dev@.org
> > > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > > > > _______________________________________________ > > mkgmap-dev mailing list > >
mkgmap-dev@.org
> > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > > _______________________________________________ > mkgmap-dev mailing list >
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> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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