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Hi WanMil, I can confirm that the depth can be deeper, it is not wanted but I think it's correct. The patch is ok. In some cases the patched MapSplitter "splits" the data into two areas, one is completely empty and the other contains all the data. The difference to the unpatched version is only in the related bbox. I'll try to detect that situation and avoid to save unwanted sub areas when I have finished the work on tile splitter. Gerd WanMil wrote
On Wed, May 23, Thorsten Kukuk wrote:
Hi WanMil,
On Wed, May 23, WanMil wrote:
Hi Thorsten,
r2278 changed only some parts of the generate-sea option. I think the change to r2276 is more suspicious. Which mkgmap release did you use before?
r2263
Anyhow please try the following simple patch.
I will try.
Somehow the patch gots malformed from the mail system. I incresed the number of white spaces and now it works again.
Thanks, Thorsten
Thanks Thorsten,
I will commit that to fix that by now.
Gerd, can you please check why your patch for r2276 increases the depth of subdivision splits and if that's intended? Can you calculate a maximum depth or a better fix than just adding some whitespaces like I did so that it will work in all cases?
Thanks! WanMil _______________________________________________ mkgmap-dev mailing list mkgmap-dev@.org http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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