inc\contour_lines 20 contour contour=elevation & contour_ext=elevation_minor { name '${ele | conv:m=>ft}'; } [0x20 resolution 23] 21 contour contour=elevation & contour_ext=elevation_medium { name '${ele | conv:m=>ft}'; } [0x21 resolution 21] contour=elevation | contour_ext=elevation { name '${ele | conv:m=>ft}'; } [0x21 resolution 20] 22 contour contour=elevation & contour_ext=elevation_major { name '${ele | conv:m=>ft}'; } [0x22 resolution 20] 23 contour Available 24 contour Available 25 contour Available lines 01 highway=motorway & mkgmap:fast_road=yes [0x01 road_class=4 road_speed=7 resolution 14] highway=motorway [0x01 road_class=4 road_speed=7 resolution 15] 02 highway=trunk & mkgmap:fast_road=yes [0x02 road_class=4 road_speed=5 resolution 15] highway=trunk [0x02 road_class=4 road_speed=5 resolution 18] highway=* & motorroad=yes [0x02 road_class=4 road_speed=4 resolution 18] 03 highway=primary & mkgmap:fast_road=yes [0x03 road_class=4 road_speed=4 resolution 17] highway=primary [0x03 road_class=3 road_speed=4 resolution 19] 04 highway=secondary & mkgmap:fast_road=yes [0x04 road_class=3 road_speed=3 resolution 18] highway=secondary [0x04 road_class=2 road_speed=3 resolution 20] 05 highway=tertiary [0x05 road_class=1 road_speed=3 resolution 20] 06 highway=minor [0x06 road_class=1 road_speed=3 resolution 21] highway=unclassified [0x06 road_class=0 road_speed=3 resolution 21] highway=living_street [0x06 road_class=0 road_speed=1 resolution 22] highway=residential [0x06 road_class=0 road_speed=2 resolution 22] highway=road {add mkgmap:dead-end-check=false} [0x06 road_class=0 road_speed=1 resolution 22] 07 highway=bridleway [0x07 road_class=0 road_speed=0 resolution 23] highway=service & service=parking_aisle [0x07 road_class=0 road_speed=1 resolution 24] highway=service & (service=alley | service=driveway) [0x07 road_class=0 road_speed=0 resolution 23] highway=service [0x07 road_class=0 road_speed=2 resolution 22] highway=turning_loop | highway=turning_circle | highway=layby | highway=escape | highway=emergency_bay [0x07 road_class=0 road_speed=0 resolution 24] 08 highway=primary_link & mkgmap:fast_road=yes [0x08 road_class=4 road_speed=1 resolution 21] highway=primary_link [0x08 road_class=3 road_speed=1 resolution 21] highway=secondary_link & mkgmap:fast_road=yes [0x08 road_class=3 road_speed=1 resolution 22] highway=secondary_link [0x08 road_class=2 road_speed=1 resolution 22] highway=tertiary_link [0x08 road_class=1 road_speed=1 resolution 22] 09 highway=motorway_link [0x09 road_class=4 road_speed=2 resolution 20] highway=trunk_link [0x09 road_class=4 road_speed=2 resolution 20] 0a highway=track [0x0a road_class=0 road_speed=1 resolution 22] highway=unsurfaced [0x0a road_class=0 road_speed=1 resolution 22] 0b highway=motorway_link & (mkgmap:exit_hint=true | mkgmap:dest_hint=*) [0x0b road_class=4 road_speed=2 resolution 20] highway=trunk_link & (mkgmap:exit_hint=true | mkgmap:dest_hint=*) [0x0b road_class=4 road_speed=2 resolution 20] highway=primary_link & (mkgmap:exit_hint=true | mkgmap:dest_hint=*) & mkgmap:fast_road=yes [0x0b road_class=4 road_speed=1 resolution 21] highway=primary_link & (mkgmap:exit_hint=true | mkgmap:dest_hint=*) [0x0b road_class=3 road_speed=1 resolution 21] 0c junction=roundabout & (highway=trunk | highway=trunk_link) [0x0c road_class=4 road_speed=2 resolution 24 continue] junction=roundabout & (highway=primary | highway=primary_link) & mkgmap:fast_road=yes [0x0c road_class=4 road_speed=2 resolution 24 continue] junction=roundabout & (highway=primary | highway=primary_link) [0x0c road_class=3 road_speed=2 resolution 24 continue] junction=roundabout & (highway=secondary | highway=secondary_link) & mkgmap:fast_road=yes [0x0c road_class=3 road_speed=2 resolution 24 continue] junction=roundabout & (highway=secondary | highway=secondary_link) [0x0c road_class=2 road_speed=2 resolution 24 continue] junction=roundabout & (highway=tertiary | highway=tertiary_link) [0x0c road_class=1 road_speed=1 resolution 24 continue] junction=roundabout & (highway=unclassified | highway=minor) [0x0c road_class=1 road_speed=1 resolution 21] junction=roundabout & highway=* [0x0c road_class=0 road_speed=1 resolution 22] 10801 junction=roundabout & (highway=trunk | highway=trunk_link) [0x10801 resolution 18] 10802 junction=roundabout & (highway=primary | highway=primary_link) & mkgmap:fast_road=yes [0x10802 resolution 19] junction=roundabout & (highway=primary | highway=primary_link) [0x10802 resolution 19] 10803 junction=roundabout & (highway=secondary | highway=secondary_link) & mkgmap:fast_road=yes [0x10803 resolution 20] junction=roundabout & (highway=secondary | highway=secondary_link) [0x10803 resolution 20] 10804 junction=roundabout & (highway=tertiary | highway=tertiary_link) [0x10804 resolution 21] 11 highway=cycleway [0x11 road_class=0 road_speed=1 resolution 23] 14 (railway=rail | railway=tram | railway=disused | railway=subway | railway=narrow_gauge | railway=light_rail | railway=preserved) & !(tunnel=yes) [0x14 resolution 22] 15 natural=coastline [0x15 resolution 12] 16 highway=construction {add mkgmap:dead-end-check=false} [0x16 road_class=0 road_speed=0 resolution 23] highway=pedestrian {set tmp:stopMopUp=yes} [0x16 road_class=0 road_speed=0 resolution 22 continue with_actions] highway=byway [0x16 road_class=0 road_speed=0 resolution 23] highway=footway {set tmp:stopMopUp=yes} [0x16 road_class=0 road_speed=0 resolution 23 continue with_actions] highway=path [0x16 road_class=0 road_speed=0 resolution 23] railway=platform [0x16 road_class=0 road_speed=0 resolution 23] 17 man_made=breakwater & is_closed()=false & mkgmap:mp_created!=true [0x17 resolution 22 default_name 'Breakwater'] barrier=wall | barrier=fence | barrier=hedge | barrier=ditch {add name='${barrier | subst:"_=> "}'} [0x17 resolution 24] 18 waterway=stream | waterway=drain [0x18 resolution 22] 1a route=ferry [0x1a road_class=3 road_speed=0 resolution 19] 1b route=ferry & (motorcar=no | motor_vehicle=no) [0x1b road_class=0 road_speed=0 resolution 23] 1c boundary=administrative & admin_level7<7 [0x1c resolution 16] boundary=political [0x1c resolution 19] 1d boundary=administrative & admin_level<5 [0x1d resolution 12] boundary=aboriginal_lands [0x1d resolution 12] boundary=protected_area& protect_class=24 [0x1d resolution 12] 1e boundary=administrative & admin_level<3 [0x1e resolution 12] boundary=national [0x1e resolution 17] 1f waterway=canal [0x1f resolution 21] waterway=river [0x1f resolution 18] waterway=rapids | waterway=waterfall [0x1f resolution 22] 26 (waterway=river | waterway=canal) & intermittent=yes [0x26 resolution 20] (waterway=stream | waterway=drain) & intermittent=yes [0x26 resolution 22] waterway=* & waterway!=no & (area=no | (is_closed()=false & mkgmap:mp_created!=true)) {add name='${waterway | subst:"_=> "}'} [0x26 resolution 24] 27 aeroway=runway & area!=yes {name '${ref}'} [0x27 resolution 20 continue] (aeroway=taxiway | aeroway=taxilane) & area!=yes {name '${ref}'} [0x27 resolution 24 continue] 28 (man_made=cable | (man_made=* & man_made~'.*pipe.*')) & area!=yes & tunnel!=yes & location!=underground {name '${name} (${operator})' | '${name}' | '${operator}'} [0x28 resolution 23] 29 power=line [0x29 resolution 21] 30 leisure=track & area!=yes {name '${name} (${sport})' | '${sport}'} [0x30 resolution 22] highway=raceway | highway=gallop {add name='${highway}'} [0x30 resolution 23] points 0000 Flag,Blue Available 0100 City(Capitol) place=city & population > 999999 & name=* [0x0100 resolution 12] 0200 City(Capitol) place=city & population > 799999 & name=* [0x0200 resolution 14] 0300 City(Capitol) place=city & population > 399999 & name=* [0x0300 resolution 15] 0400 City(Large) place=city & population > 299999 & name=* [0x0400 resolution 16] 0500 City(Large) place=city & population > 199999 & name=* [0x0500 resolution 16] 0600 City(Large) place=city & population > 99999 & name=* [0x0600 resolution 17] place=town & population > 69999 & name=* [0x0600 resolution 17] 0700 City(Large) place=city & population > 49999 & name=* [0x0700 resolution 17] place=city & name=* [0x0700 resolution 18] place=town & population > 19999 & name=* [0x0700 resolution 18] 0800 City(Medium) place=city & population > 9999 & name=* [0x0800 resolution 18] place=city & population > 0 & name=* [0x0800 resolution 18] place=town & population > 9999 & name=* [0x0800 resolution 19] place=town & name=* [0x0800 resolution 19] 0900 City(Medium) place=town & population > 4999 & name=* [0x0900 resolution 19] place=village & name=* [0x0900 resolution 22] 0a00 City(Medium) place=town & population > 999 & name=* [0x0a00 resolution 19] place=suburb & name=* [0x0a00 resolution 22] 0b00 City(Medium) place=town & population > 0 & name=* [0x0b00 resolution 20] place=hamlet & name=* [0x0b00 resolution 24] 0c00 City(Medium) Available 0d00 City(Small) Available 0e00 City(Small) Available 0f00 City(Small) Available 1000 City(Small) Available 1100 City(Small) Available 1602 ShortTower Available 1610 Flag,Red Available 1611 Flag,Green Available 2000 highway=motorway_junction & exit:road_ref=* {add exit:to='${exit_to}' | '${destination}'} [0x2000 resolution 24] 230f highway=services {add exit:facility="0x02,I,0x47,Features"} [0x230f resolution 20 default_name 'Services'] 2700 Exit Available 2a00 Restaurant amenity=restaurant & cuisine!=* [0x2a00 resolution 24] 2a01 Restaurant cuisine=american | cuisine=burger [0x2a01 resolution 24] 2a02 Restaurant cuisine=asian | cuisine=japanese | cuisine=indian | cuisine=curry | cuisine=thai | cuisine=sushi | cuisine=korean [0x2a02 resolution 24] 2a03 cuisine=barbecue | cuisine=bbq | cuisine=kebab | cuisine=chicken [0x2a03 resolution 24] 2a04 Restaurant cuisine=chinese | cuisine=vietnamese [0x2a04 resolution 24] 2a05 cuisine=deli | cuisine=sandwich [0x2a05 resolution 24] 2a06 Restaurant cuisine=international [0x2a06 resolution 24] 2a07 FastFood amenity=fast_food & cuisine=* {add name='${cuisine | subst:"_=> "}'} [0x2a07 resolution 24] amenity=fast_food [0x2a07 resolution 24] cuisine=fast_food [0x2a07 resolution 24] 2a08 Restaurant cuisine=italian | cuisine=pasta [0x2a08 resolution 24] 2a09 cuisine=mexican | cuisine=spanish | cuisine=tapas [0x2a09 resolution 24] 2a0a Pizza amenity=fast_food & cuisine ~ '.*[Pp]izza.*' [0x2a0a resolution 24] cuisine~'.*pizza.*' [0x2a0a resolution 24] 2a0b Restaurant cuisine=seafood | cuisine=sea_food | cuisine=fish [0x2a0b resolution 24] 2a0c cuisine=steak | cuisine=grill | cuisine=steak_house [0x2a0c resolution 24] 2a0d cuisine=bagel | cuisine=donut [0x2a0d resolution 24] 2a0e amenity=cafe {delete cuisine} [0x2a0e resolution 24 continue with_actions] cuisine=cafe | cuisine=diner | cuisine=coffee_shop [0x2a0e resolution 24] 2a0f Restaurant cuisine=french [0x2a0f resolution 24] 2a10 Restaurant cuisine=german | cuisine=bavarian [0x2a10 resolution 24] 2a11 Restaurant cuisine=british | cuisine=fish_and_chips [0x2a11 resolution 24] 2a12 Restaurant cuisine=speciality | cuisine=local | cuisine=regional [0x2a12 resolution 24] 2a13 amenity=food_court [0x2a13 resolution 24] amenity=restaurant {add name='${cuisine | subst:"_=> "}'} [0x2a13 resolution 24] 2b00 Lodging Available 2b01 Lodging tourism=hotel | tourism=motel {set tmp:stopMopUp=yes} [0x2b01 resolution 24 continue with_actions] 2b02 Lodging tourism=alpine_hut [0x2b02 resolution 24] tourism=bed_and_breakfast [0x2b02 resolution 24] tourism=chalet [0x2b02 resolution 24] tourism=guest_house [0x2b02 resolution 24] tourism=hostel [0x2b02 resolution 24] 2b03 Campground tourism=camp_site [0x2b03 resolution 24] [0x2b05 resolution 24] tourism=caravan_site [0x2b03 resolution 24] [0x2b05 resolution 24] 2b04 Lodge tourism=resort [0x2b04 resolution 24] 2b05 tourism=lean_to [0x2b05 resolution 24 default_name 'lean-to'] 2b06 amenity=shelter & shelter_type=basic_hut [0x2b06 resolution 24 default_name 'Shelter'] 2b07 tourism=wilderness_hut [0x2b07 resolution 24 default_name 'wilderness hut'] 2c00 Scenic Area Available 2c01 RV Park tourism=theme_park [0x2c01 resolution 24] 2c02 Museum historic=museum [0x2c02 resolution 24] historic=archaeological_site | historic=ruins [0x2c02 resolution 24] historic=memorial [0x2c02 resolution 24] tourism=attraction & historic=* [0x2c02 resolution 24] tourism=museum [0x2c02 resolution 24] 2c03 amenity=library [0x2c03 resolution 24] 2c04 Dot,White amenity=arts_centre [0x2c04 resolution 24] tourism=attraction [0x2c04 resolution 24] tourism=artwork [0x2c04 resolution 24] tourism=viewpoint {name '${name} - ${description}' | '${name}'} [0x2c04 resolution 24] 2c05 amenity=college [0x2c05 resolution 24] amenity=kindergarten [0x2c05 resolution 24] amenity=school [0x2c05 resolution 24] amenity=university [0x2c05 resolution 24] 2c06 Park landuse=village_green & name=* [0x2c06 resolution 24] leisure=common & name=* [0x2c06 resolution 24] leisure=garden & name=* [0x2c06 resolution 24] leisure=park [0x2c06 resolution 24] leisure=playground [0x2c06 resolution 24 default_name 'Playground'] 2c07 Zoo amenity=zoo [0x2c07 resolution 24] tourism=aquarium [0x2c07 resolution 24] tourism=zoo [0x2c07 resolution 24] 2c08 Fitness Center leisure=pitch & (name=* | sport=*) {name '${name} (${sport})' | '${sport}'} [0x2c08 resolution 24] leisure=recreation_ground [0x2c08 resolution 24 default_name 'Rec.'] leisure=stadium {name '${name} (${sport})' | '${sport}'} [0x2c08 resolution 24] leisure=track {name '${name} (${sport})' | '${sport}'} [0x2c08 resolution 24] 2c09 Building amenity=concert_hall [0x2c09 resolution 24] amenity=conference_centre [0x2c09 resolution 24] amenity=convention_center [0x2c09 resolution 24] 2c0a tourism=wine_cellar [0x2c0a resolution 24] 2c0b Church amenity=place_of_worship [0x2c0b resolution 24] 2c0c natural=volcano [0x2c0c resolution 24] 2c0d amenity=place_of_worship & religion=muslim [0x2c0d resolution 24] tourism=* & tourism!=no & tmp:stopMopUp!=yes [0x2c0d resolution 24] 2c0e amenity=place_of_worship & religion=christian [0x2c0e resolution 24] 2c0f amenity=place_of_worship & religion=buddhist [0x2c0f resolution 24] 2c10 amenity=place_of_worship & religion=jewish [0x2c10 resolution 24] 2c1e amenity=place_of_worship & religion=bahai [0x2c1e resolution 24] 2c1f amenity=place_of_worship & religion=hindu [0x2c1f resolution 24] 2d01 LiveTheater amenity=theatre [0x2d01 resolution 24] 2d02 Bar amenity=bar [0x2d02 resolution 24 continue] amenity=biergarten [0x2d02 resolution 24] amenity=nightclub [0x2d02 resolution 24] amenity=pub [0x2d02 resolution 24] 2d03 MovieTheater amenity=cinema [0x2d03 resolution 24] 2d04 amenity=casino [0x2d04 resolution 24] 2d05 GolfCourse leisure=golf_course [0x2d05 resolution 24] 2d06 SkiingArea sport=skiing [0x2d06 resolution 24] 2d07 Bowling sport=9pin [0x2d07 resolution 24] sport=10pin | leisure=bowling_alley [0x2d07 resolution 24] 2d08 IceSkating leisure=ice_rink [0x2d08 resolution 24] sport=skating [0x2d08 resolution 24] 2d09 SwimmingArea (leisure=swimming_pool | amenity=swimming_pool) & access!=private & access!=no [0x2d09 resolution 24] leisure=water_park [0x2d09 resolution 24] sport=swimming [0x2d09 resolution 24] 2d0a leisure=sports_center | leisure=sports_centre {name '${name} (${sport})' | '${sport}'} [0x2d0a resolution 24] sport=multi [0x2d0a resolution 24] 2d0b Airport sport=airport [0x2d0b resolution 24] 2e00 ShoppingCenter Available 2e01 DepartmentStore shop=department_store [0x2e01 resolution 24] 2e02 amenity=supermarket [0x2e02 resolution 24] shop=bakers [0x2e02 resolution 24] shop=bakery [0x2e02 resolution 24] shop=convenience [0x2e02 resolution 24] shop=supermarket [0x2e02 resolution 24] 2e03 shop=general [0x2e03 resolution 24] 2e04 Restroom shop=mall [0x2e04 resolution 24] 2e05 Pharmacy amenity=pharmacy [0x2e05 resolution 24] amenity=drugstore [0x2e05 resolution 24] shop=chemist [0x2e05 resolution 24] 2e06 ConvenienceStore amenity=fuel & shop=convenience [0x2e06 resolution 24] 2e07 shop=clothes [0x2e07 resolution 24] shop=fashion [0x2e07 resolution 24] shop=shoes [0x2e07 resolution 24] 2e08 shop=garden_centre [0x2e08 resolution 24] shop=garden_center [0x2e08 resolution 24] shop=outdoor [0x2e08 resolution 24] 2e09 shop=doityourself [0x2e09 resolution 24] shop=furniture [0x2e09 resolution 24] shop=hardware [0x2e09 resolution 24] 2e0a shop=organic [0x2e0a resolution 24] 2e0b shop=computer [0x2e0b resolution 24] 2e0c shop=butcher [0x2e0c resolution 24] shop=* & name=* [0x2e0c resolution 24] 2e1c mkgmap:country=USA & name~".*National Park.*" [0x2e1c resolution 24] 2e1d mkgmap:country=USA & name~".*National Forest.*" [0x2e1d resolution 24] 2e1e mkgmap:country=CAN & name~".*National Park.*" [0x2e1e resolution 24] name~".*National Park.*" [0x2e1e resolution 24] 2f00 Car Available 2f01 Gas Station amenity=charging_station [0x2f01 resolution 24 default_name 'Car charging'] amenity=fuel [0x2f01 resolution 24] 2f02 Car amenity=car_rental [0x2f02 resolution 24] amenity=car_sharing [0x2f02 resolution 24] shop=car_rental [0x2f02 resolution 24] 2f03 Car Repair shop=car_repair [0x2f03 resolution 24] 2f04 aeroway=airport [0x2f04 resolution 22] aeroway=aerodrome [0x2f04 resolution 22] aeroway=terminal [0x2f04 resolution 24] 2f05 PostOffice amenity=post_office [0x2f05 resolution 24] 2f06 Bank amenity=atm [0x2f06 resolution 24 continue] amenity=bank [0x2f06 resolution 24] 2f07 shop=car [0x2f07 resolution 24] shop=car_dealer [0x2f07 resolution 24] shop=car_parts [0x2f07 resolution 24] shop=tires [0x2f07 resolution 24] shop=tyres [0x2f07 resolution 24] 2f08 GroundTransportation amenity=bus_station [0x2f08 resolution 23] amenity=ferry_terminal [0x2f08 resolution 22] railway=station [0x2f08 resolution 22] railway=halt [0x2f08 resolution 23] (railway=platform | (public_transport=platform & railway=*)) & (mkgmap:line2poi!=true | mkgmap:line2poitype=mid) [0x2f08 resolution 23] 2f09 leisure=marina [0x2f09 resolution 24] shop=boat [0x2f09 resolution 24] 2f0a shop=car_wrecker [0x2f0a resolution 24] 2f0b ParkingArea (amenity=parking | amenity=parking_entrance) & access!=private & access!=no {add name='${access} parking' | 'Parking'} [0x2f0b resolution 24] 2f0c amenity=toilets & highway=rest_area [0x2f0c resolution 24] amenity=toilets [0x2f0c resolution 24 default_name 'Toilets'] 2f0d amenity=car_club [0x2f0d resolution 24] 2f0e amenity=car_wash [0x2f0e resolution 24] 2f10 shop=beauty [0x2f10 resolution 24] shop=hairdresser [0x2f10 resolution 24] 2f12 internet_access=yes {name 'Internet ${name}' | 'Internet'} [0x2f12 resolution 24 continue] internet_access=* & internet_access!=no & internet_access!=yes {name 'Internet(${internet_access}) ${name}' | 'Internet(${internet_access})'} [0x2f12 resolution 24 continue] amenity=emergency_phone [0x2f12 resolution 24 default_name 'Emergency Phone'] amenity=telephone [0x2f12 resolution 24 default_name 'Telephone'] 2f13 shop=bicycle [0x2f13 resolution 24] 2f14 amenity=nursing_home [0x2f14 resolution 24] 2f15 amenity=post_box [0x2f15 resolution 24 default_name 'Post box'] amenity=recycling [0x2f15 resolution 24 default_name 'Recycling'] 2f16 amenity=fuel & fuel:HGV_diesel=yes [0x2f16 resolution 23] 2f17 amenity=taxi [0x2f17 resolution 24] public_transport=platform & (mkgmap:line2poi!=true | mkgmap:line2poitype=mid) [0x2f17 resolution 24] highway=bus_stop | railway=tram_stop [0x2f17 resolution 24] 2f18 GroundTransportation Available 3000 CityHall Available 3001 Police Station amenity=police [0x3001 resolution 24] 3002 Medical Facility healthcare=hospital | amenity=hospital | amenity=clinic [0x3002 resolution 22] healthcare=* | amenity=dentist | amenity=doctors [0x3002 resolution 24] 3003 CityHall amenity=embassy & country=* {set name='${country} ${name | def:Embassy}'} [0x3003 resolution 24] amenity=embassy & country!=* [0x3003 resolution 24 default_name 'Embassy'] amenity=townhall [0x3003 resolution 24] 3004 amenity=courthouse [0x3004 resolution 24] 3005 amenity=community_centre [0x3005 resolution 24] amenity=community_center [0x3005 resolution 24] 3006 TollBooth amenity=border_control | barrier=border_control [0x3006 resolution 20] 3007 amenity=prison [0x3007 resolution 24 default_name 'Prison'] amenity=public_building [0x3007 resolution 24] 3008 Civil amenity=fire_station [0x3008 resolution 24] 3009 Church Available 3200 barrier=stile | barrier=kissing_gate | barrier=lift_gate | barrier=swing_gate {add name='${barrier | subst:"_=> "}'} [0x3200 resolution 24] 4500 Restaurant Available 4600 Bar Available 4900 Park Available 4a00 Picnic Area tourism=picnic_site [0x4a00 resolution 24] 4c00 tourism=information [0x4c00 resolution 24] 5000 Drinking Water amenity=drinking_water [0x5000 resolution 24 default_name 'Water'] 5100 Bell Available 5200 Scenic Area Available 5300 SkiingArea Available 5400 SwimmingArea Available 5903 Airport Available 5904 Heliport aeroway=helipad [0x5904 resolution 23] 5a00 Mile Marker Available 5b00 Bell Available 6300 Summit Available 6400 Triangle, Red Available 6401 Crossing Available 6402 Building Available 6403 amenity=grave_yard | amenity=crematorium [0x6403 resolution 24] landuse=cemetery | landuse=cemetary | amenity=grave_yard [0x6403 resolution 24] 640b landuse=military [0x640b resolution 24] 6411 man_made=tower | man_made=mast | landmark=chimney [0x6411 resolution 24] 6503 natural=bay & name=* [0x6503 resolution 20] 6505 natural=water & (water=canal | water=lock) & name=* [0x6505 resolution 24] 6508 natural=waterfall | waterway=waterfall [0x6508 resolution 24] 650a natural=glacier [0x650a resolution 24] 650c place=island & name=* [0x650c resolution 20] place=islet & name=* [0x650c resolution 22] 650d (water=lake | water=pond) & name=* [0x650d resolution 24] 650f landuse=reservoir | water=reservoir [0x650f resolution 22] 6511 natural=spring [0x6511 resolution 24] 6512 natural=stream [0x6512 resolution 24] 6513 natural=wetland & name=* [0x6513 resolution 24] 6601 natural=cave_entrance [0x6601 resolution 24] 6603 landuse=basin [0x6603 resolution 24] natural=water & name=* [0x6603 resolution 24] 6604 natural=beach [0x6604 resolution 24] 6605 amenity=bench [0x6605 resolution 24 continue] 6606 natural=cape [0x6606 resolution 24] 6607 natural=cliff & name=* [0x6607 resolution 24] 6612 leisure=nature_reserve [0x6612 resolution 24] 6614 natural=rock [0x6614 resolution 24] 6616 natural=peak {name '${name | def:}${ele | height:m=>ft | def:}'} [0x6616 resolution 24] 6618 (landuse=wood | landuse=forest | natural=wood) & name=* [0x6618 resolution 24] polygons 02 place=suburb [0x02 resolution 19] 03 place=village [0x03 resolution 19] 04 amenity=prison [0x04 resolution 22] landuse=military [0x04 resolution 19] military=airfield [0x04 resolution 20] military=barracks [0x04 resolution 23] military=range [0x04 resolution 20] 05 amenity=parking | parking=surface [0x05 resolution 22] highway=rest_area & area!=no [0x05 resolution 22] 06 parking=underground | parking=multi-storey [0x06 resolution 22] 07 aeroway=airport [0x07 resolution 20] aeroway=aerodrome [0x07 resolution 20] aeroway=heliport [0x07 resolution 20] 08 amenity=cafe | amenity=fast_food | amenity=restaurant [0x08 resolution 24] amenity=food_court [0x08 resolution 22] amenity=supermarket [0x08 resolution 22] shop=* {add name='${shop | subst:"_=> "}'} [0x08 resolution 22] 09 leisure=water_park [0x09 resolution 21] 0a amenity=kindergarten [0x0a resolution 22] amenity=college [0x0a resolution 22] amenity=school [0x0a resolution 22] amenity=university [0x0a resolution 21] 0b healthcare=hospital | amenity=hospital | amenity=clinic [0x0b resolution 22] healthcare=* | amenity=dentist | amenity=doctors | amenity=nursing_home [0x0b resolution 23] 0c landuse=construction [0x0c resolution 21] landuse=quarry [0x0c resolution 19] landuse=industrial [0x0c resolution 19-23] 0e aeroway=runway & area=yes {name '${ref}'} [0x0e resolution 20] (aeroway=taxiway | aeroway=taxilane) & area=yes {name '${ref}'} [0x0e resolution 24] aeroway=helipad [0x0e resolution 22] 0f landuse=commercial [0x0f resolution 19] 10 landuse=residential [0x10 resolution 19-23] 11 military=danger_area [0x11 resolution 20] 12 highway=services [0x12 resolution 22] landuse=retail [0x12 resolution 20-23] 13 building=* & building!=no [0x13 resolution 24] 15 landuse=village_green [0x15 resolution 20] 16 leisure=nature_reserve [0x16 resolution 19] 17 leisure=park [0x17 resolution 20] leisure=playground [0x17 resolution 22] 18 leisure=golf_course [0x18 resolution 21] 19 leisure=ice_rink [0x19 resolution 22] leisure=pitch [0x19 resolution 21] leisure=recreation_ground [0x19 resolution 21] leisure=sports_center | leisure=sports_centre [0x19 resolution 20] leisure=stadium [0x19 resolution 20] leisure=track & area=yes [0x19 resolution 21] landuse=recreation_ground [0x19 resolution 19] 1a landuse=cemetery | landuse=cemetary | amenity=grave_yard [0x1a resolution 21] 1c landuse=farmland [0x1c resolution 20] landuse=greenfield [0x1c resolution 20] landuse=meadow | landuse=grass [0x1c resolution 19] 1d leisure=common [0x1d resolution 21] 20 leisure=garden [0x20 resolution 21] 21 tourism=* & area!=no & waterway!=* {add name='${tourism | subst:"_=> "}'} [0x21 resolution 24] 22 historic=* & historic!=no & historic!=yes & boundary!=* {add name='${historic | subst:"_=> "}'} [0x22 resolution 21] 23 amenity=* & area!=no & amenity!=grave_yard {add name='${amenity | subst:"_=> "}'} [0x23 resolution 24] 24 man_made=* & area!=no {add name='${man_made | subst:"_=> "}'} [0x24 resolution 24] 25 place=square [0x25 resolution 22] highway=pedestrian & (area=yes | mkgmap:mp_created=true) [0x25 resolution 22] highway=pedestrian & area!=no [0x25 resolution 22] highway=footway & area=yes [0x25 resolution 24] 26 landuse=farm [0x26 resolution 22] landuse=farmyard [0x26 resolution 22] 32 natural=sea {add mkgmap:skipSizeFilter=true; set mkgmap:drawLevel=2} [0x32 resolution 10] 3b waterway=* & waterway!=no & area!=no {add name='${waterway | subst:"_=> "}'} [0x3b resolution 22] 3c natural=water [0x3c resolution 18] 3d natural=bay [0x3d resolution 18] 3f landuse=basin [0x3f resolution 20] landuse=reservoir | (natural=water & water=reservoir) [0x3f resolution 20] 41 natural=water & area_size() < 100000 [0x41 resolution 22] 46 waterway=riverbank [0x46 resolution 20] 47 natural=waterfall | waterway=waterfall [0x47 resolution 21] 48 natural=water & water=canal [0x48 resolution 22] 4c dock=drydock [0x4c resolution 22] natural=water & water=lock [0x4c resolution 22 default_name 'Lock'] 4d natural=glacier [0x4d resolution 18] 4e landuse=allotments [0x4e resolution 21] landuse=vineyard [0x4e resolution 20] landuse=orchard [0x4e resolution 20] 4f natural=scrub [0x4f resolution 20] 50 landuse=forest | landuse=wood [0x50 resolution 20] natural=wood [0x50 resolution 20] 51 natural=marsh [0x51 resolution 20] natural=mud [0x51 resolution 20] natural=wetland [0x51 resolution 20] 52 natural=tundra [0x52 resolution 18] 53 natural=beach | natural=sand [0x53 resolution 20] place=island & name=* & area_size() < 1000000 [0x53 resolution 19] place=islet & name=* [0x53 resolution 20]