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this branch fixes the polygon in one tile. big improvement! here is a tricky small example where it still fails when split into 2 tiles. http:/apo42.dyndns.org/shastalake.tgz I thin the problem is that mkgmap doesn't get the whole polygon. Since a multipolygon member must not have a direction like a coastline this seems pretty difficult to resolve. Maybe it's easier to improve the splitter to keep all members of a multipolygon relation. -- apo On 12 Sep 2009, at 11:42 , Steve Ratcliffe wrote:
Hi
On 10/09/09 05:04, Apollinaris Schoell wrote:
I have a large lake with a relation connecting all ways together. It seems mkgmap creates a polygon for each of the ways by connecting start and end together. Do we have support for multipolygons. In this case 2 arms of the lake cross the tile boundary. the 2 arms are rendered correct in the next tile but the main part of the lake is a complete mess. it looks like the relation is completely ignored.
There is support for multi-polygons. There is much better version in the multipolygon branch with loads of fixes.
I think that has had some reasonable testing so I shall merge the multipolygon fixes to trunk.
..Steve _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev