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Am 03.03.2011 22:56, schrieb Felix Hartmann:
On 03.03.2011 22:37, Felix Hartmann wrote:
For lines it works perfect. But somehow polygons really get munged and destructed (lots of straight line holes - that are fewer without this patch).
Could you check what is going on for polygons? For polygons the old algo should be used, it looks like it would be even worse than the straight line algo has ever been before. Sorry, for my complaint. Polygons are nice up to level 21. But really bad from level 20 down. The new aggressive filter should only be for lines, not for polygons as it does not work well for them. As for lines it does work well though.
No idea, what goes wrong in your case. I didn't expect big differences for polygons at resolutions <=20. In my test cases there I can't see any difference. I have just tested. Polygons looks a bit ugly with or without the recent change. I know, that the dp filter is not really optimal for cleaning up polygons in general. Maybe needs an other approach... Johann