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GerdP wrote
... Hmm, I did not commit the latest changes to weight the sea nodes with a factor of two. The open question is: will we see problems when a tile contains only sea and land polygons? Do you want to try that?
I think the more promising approach is to use generate-sea=polygons, but I don't know what the wiki means when it says that you have sea below the land... ...
I want to try both ... let's start with the first approach. I can test negative effects on a Dakota and a Montana. If others are interested in this issue too, I also can publish the map on the internet. Then we will see ... Regards Klaus -- View this message in context: http://gis.19327.n5.nabble.com/Norway-not-buildable-with-the-no-trim-option-... Sent from the Mkgmap Development mailing list archive at Nabble.com.