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Hi Henning, I recompiled my maps this morning changing --max-nodes back to 1500000, but could not find a inter-tile routing problem; so I think it must have been something else that broke my routing before. It was probably using routable overlays for trunk roads and primary roads at higher zoom levels which I corrected recently after I realised I could not route down these roads anymore. I did notice on recalculating the route created in Mapsource that Basecamp produced a slightly different route, which ended up being a little shorter than that produced in Mapsource. The differences were not where it crossed a tile boundary though. Sorry I can't help further. Geoff. -----Original Message----- From: Henning Scholland Sent: Sunday, July 07, 2013 12:06 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev] Stronger Intertile Routing Problems withBasecamp4.2.1? Am 06.07.2013 12:43, schrieb Johannes Formann:
After a short investigation a possible reason are large differences in the road_type and road_speed.
Anyone observed a similar behaviour? I think Felix reported this problem some time ago, but this shouldn't have anything to do with the new problem. I've also problems if road_speed stays same.
@Geoff: While changing max-nodes splitter will create different tile-boundaries, so problematic location will move. Is this the thing which "solves" the problem for you? Henning _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://lists.mkgmap.org.uk/mailman/listinfo/mkgmap-dev