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Hi Ticker, that's an interesting idea. Did you try that? My results are even worse, but maybe I changed the wrong places. For sure the ovm* files are much larger. I guess there will also be problems with memory when you try to combine many tiles. Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> im Auftrag von Ticker Berkin <rwb-mkgmap@jagit.co.uk> Gesendet: Montag, 24. Mai 2021 18:00 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] Problems with sea in overview map Hi Gerd This seems to be false when combining the ovm_, rather than when generating them! It suppresses RoundCoords but maybe shouldn't. Not sure why RoundCoords should ever be suppressed when res < 24? It doesn't suppress removeObsolete, which removes points in any straight line. I suppose the simpler way to view this is that unique points per element on the tile boundary should be kept; making the job of the overview combiner mergeShape possible. Ticker On Mon, 2021-05-24 at 15:35 +0000, Gerd Petermann wrote:
Hi Ticker,
yes, it is. See usage of enableLineCleanFilters
Gerd
________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> im Auftrag von Ticker Berkin <rwb-mkgmap@jagit.co.uk> Gesendet: Montag, 24. Mai 2021 17:33 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] Problems with sea in overview map
Hi Gerd
Not quite related, but if merging the shapes from all ovm_ imgs, then maybe some types of filtering should be turned off when the contents for these is being generated; esp DP, and probably straigh-line removal in removeObsolete
Ticker
On Mon, 2021-05-24 at 15:21 +0000, Gerd Petermann wrote:
Hi Ticker,
sorry, I can't follow. The old code only preserved points on the boundary of the merged shape, but the outer ring can be far from rectangular. This way some important points on outer ring were not preserved.
There's still a possible problem with large white area in sea which seems to depend on the order in which shapes are merged. Sill trying to understand what goes, but at least I can reproduce it...
Gerd
________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> im Auftrag von Ticker Berkin <rwb-mkgmap@jagit.co.uk> Gesendet: Montag, 24. Mai 2021 17:11 An: Development list for mkgmap Betreff: Re: [mkgmap-dev] Problems with sea in overview map
Hi Gerd
Re. last commit: preserve all horizontal and vertical lines in shapes.
Do the cut lines go right across the outer polygon or just in from one side to the hole? If all the way across, might this change inhibit the merging to one side of the hole, or, if divided for some other reason in the other direction, merging across the now unneeded cut line.
Ticker
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