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12 Feb
2010
12 Feb
'10
2:20 p.m.
CD> I use as big tiles as I can to avoid inter tile routing problems. Is CD> it justified?
Currently yes, there is some justification in doing that. The splitter doesn't currently handle all cases at the edge of tiles correctly, so in that sense it's a case of the fewer tile edges the better so the impact of this is minimised.
Not sure what Chris is referring to there. I am aware of 2 issues related to inter-tile routing: 1 - the inability of mapsource to route across more than 1 tile boundary. 2 - the problem where a route needs to go from one tile to another and then back to the original tile (this could be related to problem 1). Mark