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18 Jan
2010
18 Jan
'10
6:05 p.m.
However, there is still a problem in that with your v3 patch in place, I no longer get any sea polygons visible when I use generate-sea=polygons. I wonder if the change you made to the size of the sea polygons is responsible for that? Could you please change that code so that it only produces the over-large sea background when generateSeaUsingMP is true?
Attached patch (against the mp branch) solves this. WanMil