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El 05/01/17 a las 19:05, Andrzej Popowski escribió:
Hi Carlos,
I have your example tested in BaseCamp and I don't see any problems at point 1. At point 2 weird routing appears only for track and camper. It could be due to angle at crossroad. I could get normal turn right after changing geometry of this crossroad, as in attached picture.
I think there were some changes in mkgmap dealing with angels between roads. Maybe this code should be reviewed? Hi Andrzej Your findings in BaseCamp match what I found. I guess the problem comes from the angle between crossing roads, but modifying it as in your picture would be "tagging for the render" I suspect;-). Current angle between those two streets is wider than 90º and it shouldn't be avoided for routing anyway. Attached is a picture with the correct chart