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nice! How were you able to close contours along tile borders? Is it possible to pre-process the contour tiles before mkgmap? On 9/26/09, Martin Simon <grenzdebil@gmail.com> wrote:
2009/9/26 maning sambale <emmanuel.sambale@gmail.com>:
Very nice. Has anyone tried this with mkgmap?
http://www.cgpsmapper.com/download/Creating%20custom%20types%20to%20represen...
What's needed is to simply (?) convert the contour line to polygon.
I'm currently experimenting with this - the problem is to create closed polygons per tile, similar to the sea areas mkgmap can create from coastlines.
This is what it looks like when it's working(when no open contours are involved):
http://img30.imageshack.us/img30/9595/img0854oj.jpg
It works quite fast, even if there are many dithering layers on top of each other.
Maybe parts of the sea polygons code could be reused to extend contour areas to the tile borders.
-Martin _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
-- cheers, maning ------------------------------------------------------ "Freedom is still the most radical idea of all" -N.Branden wiki: http://esambale.wikispaces.com/ blog: http://epsg4253.wordpress.com/ ------------------------------------------------------