> I would only like to display barrier/highway=gate point icons if they are part of a (best routable) line.
Since I try to declutter my maps as best as possible I too had
"remove non-relevant gates" on my to do list and followed up on
that today.
Accounting for points mapped on or between ways and access
restrictions optionally stemming from point and/or way I was able,
to already thin out my gates significantly. The include file is
just "re-used" from my lines processing.
# NoAccess gates on relevant highways
# only works w/ mkgmap option --add-pois-to-lines
if (mkgmap:from-node:barrier ~ '.*(gate)' & highway=*) then
# gate on highway
include "../inc/RaceSurf";
# tagging of (preselected) elements w/ hgh:surface=(Race|noRace)
# depending on quality in regard to race (and gravel) bike use
if (hgh:surface=Race) then
(mkgmap:from-node:access ~ 'no|private
& !(mkgmap:from-node:bicycle ~ 'yes|permissive')
...)
# relevant access restricted by point
|
(access ~ 'no|private'
& !(bicycle ~ 'yes|permissive')
...)
# relevant access restricted by road segment
[...]
end
end
But I was not able, to solve the probably most interesting
situation:
If a (gate) point is part of two (or more) consecutive ways, it is
processed multiple times from --add-pois-to-lines, but one would
need the tags of all ways involved at the same time to make the
final decision on whether or not to render this point. (That is
-for starters-, if not at least two ways were deemed interesting,
the gate might not be rendered although from one way alone, it
would).
Is there a concept, allowing to do that?
The only idea I came up with would be, to use the
mkgmap:line2poitype tag to flag these POIs somehow and finally
delete all, if not at least 2 of those where placed at the exact
same location. Somewhat similar to deleting identical POIs at the
same location as documented for the nearby-poi-rules. In the
latter case (>2), delete all but one...
Cheers, Felix