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Hi Henning, reg. performance: I think it is now clearly less then 1 s per tile for level 2 boundaries. reg. option: I see two ways to control this: 1) style rules may set a special tag mkgmap:xyz on those lines which should be considered as boundaries. I have no idea how to name such a tag, and user would need some rules in style files relations and lines / polygons. 2) an option like --add-boundary-nodes-at-admin-boundary=[level] The level parameter would default to 2, if e.g. 4 is given, all boundaries with levels <= 4 would be used. In both cases you can add your individual poly to the OSM data, e.g. a way with tags boundary=administrative ,admin_level=2 , and render=no and check the render tag in the style so that the way is not added to the map. I think I'll implement 2) now, looks like the safer way to me. Gerd ________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> im Auftrag von Henning Scholland <osm@hscholland.de> Gesendet: Freitag, 27. Juli 2018 02:36 An: Development list for mkgmap Cc: Andrzej Popowski Betreff: Re: [mkgmap-dev] routing between different maps Hi Gerd, How much performance does it take? Wouldn't it be better to create those nodes automatically at every level 2 and 4 boundary and give a possibility to define a individual poly for it for any other special case? Henning On 26 Jul 2018, 19:23, at 19:23, Gerd Petermann <gpetermann_muenchen@hotmail.com> wrote:
Hi Andrzej,
okay, seems there are many ways to test this ;-) I've created the routes in MapSource and transferred them to the Oregon. Next, I looked at them in the Route Manager. With other routes, when I select button "Map" in the Route Manager the route is also first displayed as a straight line and then recalculated. Only with these map crossing ways I don't see a recalculation. Interesting is that I see recalculation when I select a different default route vehicle, but the results look bad.
Anyway, I think the extra nodes can improve routing, so I'll add an option to specify the admin_level.
Gerd
________________________________________ Von: mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> im Auftrag von Andrzej Popowski <popej@poczta.onet.pl> Gesendet: Donnerstag, 26. Juli 2018 13:01 An: mkgmap-dev@lists.mkgmap.org.uk Betreff: Re: [mkgmap-dev] routing between different maps
Hi Gerd,
I have imported your routes to BaseCamp and then sent to Dakota. It looks ok. When I select route as a destination, Dakota shows route for a moment as a straight line and then recalculates on roads, see pic "go-to". If I start navigation, then Dakota calculates again, adding a leg to starting point of selected route, see pic "route".
-- Best regards, Andrzej _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev