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And are (large) polygons that span many tiles fully supported? Steve Ratcliffe wrote:
Hi Chris
Where to from here? As some of you may have guessed, this new splitter is
Here are a few ideas based on things that we discovered with earlier versions of the splitter.
* Avoid pathalogical behaviour at the poles by limiting latitude to +- 85.
* Split tiles that are larger than a given absolute size, as even an empty file that is big enough will fail. Not sure what that size is, but 63240001 is probably over it.
* There may also be a problem at 180 degrees longitude, caused by the overlap. It might work as long as nothing in the chain normalises, for example, 181 to -179.
* Trim off areas that are completly empty, this might help with tiles that are mostly ocean with little bits of land around the edges.
..Steve _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev