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2 Mar
2010
2 Mar
'10
11:19 p.m.
On 03.03.2010 00:13, Felix Hartmann wrote:
Well still is not perfect, but never before Crapsource routed through 4 tiles. (though see the yellow shortcut of a "short route" which was not chosen. This is using "shorter distance" so routing inside one single tile I suppose would have still worked better. But difficult to say knowing how much crapsource dislikes hard turns. You can see it actually went 4 times over tile borders.
Well at some other points it did not want to route over 2 tile borders, seems not to be perfect yet - but the greatest step into the right direction so far when it comes to inter tile routing.