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Hi Gerd, finding a proper max-nodes value wont solve the problem globaly. Eg. then you compare the needed value from europe/north america to the value needed in the rest of the world. Henning Am 25.04.2014 19:35, schrieb Gerd Petermann:
Hi Henning,
well, I don't know how well the number of nodes in a tile correlates with the size of the img file, but it seems to work for most users. My understanding is that this should work as well for a style which only processes a few details, only the ratio between number of nodes and tile size will be different, in other words, you have to find out how much higher the max-nodes value can be.
Gerd
Date: Fri, 25 Apr 2014 19:27:09 +0200 From: osm@aighes.de To: mkgmap-dev@lists.mkgmap.org.uk Subject: Re: [mkgmap-dev] mkgmap ToDo list
Hi Gerd, splitter is able to write a density file, which stores the density of OSM-nodes in the specific area. Afterwards the file is splitted and processed by mkgmap. mkgmap will use only the objects, which are addressed in style-file.
Example: In a rectangle of 100x100m are 5 nodes belonging to a highway and 10 nodes belonging to POI, and polygones and style-file only contains highways, mkgmap writes only 5 nodes (and one line) to img-file.
For an more effictive splitting of tiles I would imagine, that a density-file created by mkgmap based on the written data will be much better then the file written by splitter.
Henning
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