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I'm afraid I don't see any difference with the latest version.
Sometimes (but not always) I can route from W/E near the top of a tile. I'll look for more patterns.
I've tried now with r942 on a etrex and seen the following: Crossing S/N borders seems to be no problem, routing gives more or less reasonable routes. Crossing E/W borders doesn't work ok, as described by others too. In my case it alway finds a route, but the route is really not optimal. The inter tile crossing always takes place at a highway or a secondary one, even if start and destination are only a few kilometers appart and far from a highway. My impression is, that routing on E/W borders doesn't work at all, but takes place at the basemap instead. I've verified with two different start/destination pairs. Crossing borders in E/W takes only place, if roads in the basemap are available.