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30 Sep
2009
30 Sep
'09
11:01 a.m.
Therefore I thought it might rather be a splitting / merging problem, than an originally broken coastline. I use --ignore-osm-bounds, could that mangle things? I also lately experience routing failure over tile boundaries, and trying with mkgmap 1243 my map failed to make last night.
I distinctly recall that you should not use --ignore-osm-bounds if you want to route between tiles. Regarding the sea polygons, I get the same problem on the Cloudmade extract of Ontario, Canada, when it is split but compiled without --ignore-osm-bounds. So this parameter is most likely the cause of your routing problems, but not your sea polygon problems. Cheers.