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3 Apr
2011
3 Apr
'11
7:16 p.m.
On 04/03/2011 12:47 PM, WanMil wrote:
the real reason is unknown. The lines you see are the cuts of the multipolyon processing. I tried to track down that problem but I could not find a problem of mkgmap.
Have you tested if it helps to create the cuts at multiples of 2048 in garmin units like the tile borders?
Good idea!! Using the multiples of 2048 reduces the artefacts very much. I will post a patch soon. WanMil