Mark Burton wrote:
Felix,
 
  
3. delete 1/3 of the lines in my polygons style-file or delete this last 
section:
leisure=*  & fixme!=yes & import!=*                            [0x2a 
resolution 24]
tourism=*  & fixme!=yes & import!=*                            [0x2b 
resolution 24]
sport=* & fixme!=yes & import!=* &sport!=skiing &sport!=ski        [0x2c 
resolution 24]
landuse=* & landuse!=commercial     & fixme!=yes & import!=*     [0x2d 
resolution 24]
natural=*  & fixme!=yes & import!=*                            [0x2e 
resolution 24]
amenity=*      & fixme!=yes & import!=*                        [0x2f 
resolution 24]
    

Looking at 63650004.img, it uses 66 line types and 67 area types. 

What happens if you reduce both/either of those numbers of types to
less than 64?

  
I don't think this will help, I have found tiles (i.e. Vienna where more 77 different polygons and 74 line tpyes are used in one tile) and those tiles work perfectly fine. Should I even give it a try?
Mark
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