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In the polygons file, I would suggest to change these lines: - (building=* | amenity=*) & area!=no [0x13 resolution 24] - tourism=* & area!=no & waterway!=* [0x13 resolution 24] + (building=* | amenity=*) & area!=no & amenity!=grave_yard [0x13 resolution 24] + tourism=* & area!=no & waterway!=* [0x1f resolution 24] Wanmil wrote:
could you post a patch for all the changes? Otherwise I will not be able to commit it soon because I do not have much time at the moment...
Chris wrote:
Hi, this is my suggestion:
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# building tag should be last (building=* | amenity=*) & area!=no [0x13 resolution 24] tourism=* & area!=no & waterway!=* [0x13 resolution 24] # man_made can be used on areas or lines man_made=* & area!=no & (man_made!=door & man_made!=embankment & man_made!=breakwater & man_made!=cable_line & man_made!=cutline & man_made!=cutting & man_made!=levee & man_made!=trench) [0x13 resolution 24] man_made=* & area=yes [0x13 resolution 24]
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++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
tourism=camp_site [0x19 resolution 21] tourism=picnic_site [0x19 resolution 21] tourism=hotel [0x13 resolution 24] tourism=guest_house [0x13 resolution 24] tourism=motel [0x13 resolution 24] tourism=museum [0x13 resolution 24] tourism=zoo [0x17 resolution 21]
building=* [0x13 resolution 24]
man_made=chimney [0x13 resolution 24] man_made=silo [0x13 resolution 24] man_made=storage_tank [0x13 resolution 24] man_made=wastewater_plant [0x0c resolution 21] man_made=works [0x0c resolution 21]
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